THEATRE IN CYBERSPACE:

ISSUES OF TEACHING, ACTING, AND DIRECTING

STEPHEN A. SCHRUM, EDITOR

American University Studies, Series XXVI, Theatre Arts, Vol. 28

Peter Lang Publishing; ISBN: 0820441406

Thank you for purchasing--or at least, reading-- Theatre in Cyberspace: Issues of Teaching, Acting and Directing!

And if you haven't purchased it, get it here:

Peter Lang Publishing or amazon.com

These webpages act as a companion to TICS, where you can get more info: on the authors, from the authors, or on the topics covered in the book. Also available are additional material and photos left out of the original publication. See the Table of Contents below for more information.


What others have said.

 
This book is the only substantial collection of such scholarship currently available.  Editor Stephen Schrum has assembled a collection of essays that surveys three conjunctions of theatre and IT: computers and theatre, computers and teaching, and computers and performance.  The authors represent some of the earliest adopters of IT in theatre classrooms and performances.   The first section, computers and theatre, suggests ways and reasons for theatrical educators and artists to actually use IT to make their administrative and artistic lives easier.  The second, computers and teaching, offers three accounts of professors' use of various information technologies in their teaching.  The third, computers and performance, explores performative applications of IT, namely the ATHE MOO and virtual reality.  A MOO is a MUD (Multi-User Dimension) created with Object-Oriented programming.  The result is a text-based environment in which users manipulate objects and their own "characters" in nearly infinite ways simply by typing at a keyboard.  The authors explain and explore how the ATHE MOO was created and is used by performers, professors, and students.  Several final articles examine how more complex technologies, most especially virtual reality, can be used with theatre, "the original three-dimensional interactive environment" (4).  The book serves as an excellent introduction to the multiple uses of IT in theatre practice and training.
Dr. Michael M. O'Hara,
Department of Theatre & Dance,
Ball State University,
http://www.bsu.edu/web/mmohara/

 



Theatre in Cyberspace has been used by several instructors at various institutions as a course text, including:



TABLE OF CONTENTS

This is a facsimile of the Theatre in Cyberspace table of contents.
 
 

Section One: Why Computers and Theatre?

Twyla Mitchell, "Terror at the Terminal: How Some Artists View Computers"

Dan Zellner, "Definitions and Directions of the Theatre"

webpage

 Bryan Garey, "Collaborating in Cyberspace"

 Charles Deemer, "The New Hyperdrama: How Hypertext Scripts Are Changing the Parameters of Dramatic Storytelling" webpage
 
 

Section Two: Computers & Teaching

Stephen A. Schrum, "Begin With a Single Step: Adding Technology to a Course"webpage

Michael Arndt, "Theatre at the Center of the Core (Technology as a Lever in Theatre Pedagogy)"

 Terry John Converse, "Not So Distant Learning: Using Interactive Technology to Enhance the Traditional, Discussion Based Course"
 
 

Section Three: Computers & Performance

Part One: In The MOO

Juli Burk, "ATHEMOO and the Future Present: Shaping Cyberspace into a Theatre Working Place"

Jake A. Stevenson, "MOO Theatre: More Than Just Words?"

 Kenneth G. Schweller, "Staging a Play in the MOO Theater"webpage

 Rick Sacks, "The MetaMOOphosis: A Visit to the Kafka House-A report on the permanent installation of an interactive theatre work based on Franz Kafka's Metamorphosis"

Nina LeNoir, "Acting in Cyberspace: The Player in the World of Digital Technology"
 
 

Part Two: Virtual Spaces

Monika Wunderer, "Presence in Front of the Fourth Wall in Cyberspace"webpage

 George Popovich, "Artaud Unleashed: Cyberspace Meets the Theatre of Cruelty"webpage

 David-Michael Allen, "The Nature of Spectatorial Distance in VR Theatre"

 Lance Gharavi, "i.e. VR: Experiments in New Media and Performance"

David Z. Saltz, "Beckett's Cyborgs: Technology and the Beckettian Text"


[Updated 8/7/2001/]